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MysticOpal Very bored
Joined: 11 Feb 2010 Posts: 151
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Posted: Mon Apr 05, 2010 6:05 am Post subject: Feet |
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In central view, I have a lot of problems in making my people drawings look like they'd actually be standing, when all that comes out is that they're floating on air. Is it the shadowing on the feet area that I'm getting wrong or what? Help and tutorial would be nice.
Links to samples from my gallery: http://www.fanart-central.net/pic-783958.html http://www.fanart-central.net/pic-780495.html _________________ [img]http://i1020.photobucket.com/albums/af321/BlueOpal/opalsig.jpg[/img] |
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Stratadrake Elder Than Dirt
Joined: 05 May 2004 Posts: 13718 Location: Moo
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Posted: Mon Apr 05, 2010 8:40 am Post subject: |
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Feet can be troublesome, because the sense of 'weight' is a subtle matter.
What I'm seing is the feet themselves feel too 'flat', so it looks more like a bent straw than an actual foot. I'm not seeing much of a heel here, either, which is part of what casts that impression.
But I guess the simplest way to summarize it is that you're drawing your feet too blocky. Try studying the shape of shoes for a bit, there are a few important things to notice:
1 - From a side view, shoes taper towards the toe, just like the feet that go inside them. The tongue of the shoe isn't level, but sits at an angle.
2 - From a front or back view, shoes are slightly wider at the base than at the top. This is because when you put weight on your foot your toes spread out, which flattens and widens the shape of your foot slightly.
3 - From a top view, the front of the shoe is not flat but is curved, this is because the big toe extends farther than the rest.
Here's a quick and dirty mockup I made for some guidance:
[img]http://i67.photobucket.com/albums/h316/Stratelier/_temp_feet.jpg[/img]
Top is a side view, bottom is a frontal view. On the left are how I'm interpreting the feet (or shoes, if you prefer) as you're drawing them now - very rectangular, very blocky. On the right are some simple shapes showing how to make a more effective foot. Notice the slight tapering of the ankle from any angle, and how the foot is slightly wider at ground level.
From the side view, notice the taper from ankle to toes and that the heel of the foot actually rests slightly farther back than the ankle itself.
From the front view, notice I made the front line of the foot more at an angle and not paralell to the line of the heel. This implies where the big toe is, and therefore identifies whether it's a left or right foot we're looking at.
Experiment with drawing feet with this sort of angular shape in mind, it can help you get an awareness for the underlying principles.
Of course, as all artists say the best thing to do is always try to study from Real Life observation -- get a few shoes and practice sketching their general shapes (no details, just shapes) from the various angles you're having trouble with. _________________ Strata here: [url=http://www.nanowrimo.org/eng/user/242293]Nanowrimo[/url] - [url=www.fanart-central.net/user-Stratadrake.php]FAC[/url] - [url=http://stratadrake.deviantart.com]dA[/url] - [url=www.furaffinity.net/user/Stratadrake/]FA[/url]
[size=9]Disclaimer: Posts may contain URLs. Click [url=http://tvtropes.org/pmwiki/pmwiki.php/Main/TVTropesWillRuinYourLife]at your own risk.[/url][/size] |
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MysticOpal Very bored
Joined: 11 Feb 2010 Posts: 151
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Posted: Tue Apr 06, 2010 9:47 am Post subject: |
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Cool! Thanks so much. I think I might try using your method first of all and see how I go from there. Thanks once again, you've been most helpful. I do have a nasty habit of drawing my feet blocky, huh? _________________ [img]http://i1020.photobucket.com/albums/af321/BlueOpal/opalsig.jpg[/img] |
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