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indigotwilight Newb

Joined: 06 Nov 2006 Posts: 16 Location: Aberystwyth
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Posted: Wed Nov 15, 2006 9:20 am Post subject: 3D Character animation software ... any recommendations? |
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I'm looking for a software package that will allow me to create people and animals, preferably in 3D. The option of being able to generate movies, similar in graphics style to 'Ice Age' and 'Madagascar', would be ideal.
Does anyone have any recommendations other than hardcoding java and C++?
Twilight _________________ I write what I deam - through my writing my dreams come true.
Indigo Chronicles |
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bowiegranap Very bored

Joined: 01 Nov 2006 Posts: 218
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Squidman Very Oldbie

Joined: 31 Dec 1969 Posts: 2587 Location: The Pirateswamp
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Posted: Wed Nov 15, 2006 6:49 pm Post subject: |
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The studios that make movies like Ice Age and Madagascar create their own programs and jealously guard them. You can use the above mentioned programs to make 3D animation, just don't expect to get feature quality animation out of them. _________________ [size=9][color=indigo][img]http://i6.photobucket.com/albums/y202/Squids/haybaby.jpg[/img]
::[url=http://www.fanart-central.net/user.php?aid=Squidman]FAC[/url]::[url=http://coelasquid.deviantart.com/gallery/]DA[/url]::[url=http://coelasquid.blogspot.com]Blog[/url]::[url=http://pirate-squid.livejournal.com/]LJ[/url]::[/size][/color] |
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bowiegranap Very bored

Joined: 01 Nov 2006 Posts: 218
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Posted: Wed Nov 15, 2006 7:20 pm Post subject: |
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[quote]The studios that make movies like Ice Age and Madagascar create their own programs and jealously guard them. You can use the above mentioned programs to make 3D animation, just don't expect to get feature quality animation out of them.[/quote]
Ice Age was made entirely on Maya. Pixar (Finding Nemo, Toy story, The Incredibles) and Square Enix (Spirits Within, Advent Children, the cutscenes from their games) also use Maya.
All said though, it isn't the software that makes the graphics, but the people behind them. |
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Squidman Very Oldbie

Joined: 31 Dec 1969 Posts: 2587 Location: The Pirateswamp
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Posted: Thu Nov 16, 2006 4:10 am Post subject: |
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I could see Ice Age being done in Maya because Blue Sky isn't a high-budget studio, and earlier Pixar or game cutscenes, but I'm kind of skeptical that current Pixar stuff would still be Maya. Dreamworks is all about revising and improving their software to better render difficult things like hair, and it's hard to see a Disney-related studio like Pixar letting themselves fall that far behind the competition.
I don't know this for fact, though, so you very well may be right. I would just be really surprised. _________________ [size=9][color=indigo][img]http://i6.photobucket.com/albums/y202/Squids/haybaby.jpg[/img]
::[url=http://www.fanart-central.net/user.php?aid=Squidman]FAC[/url]::[url=http://coelasquid.deviantart.com/gallery/]DA[/url]::[url=http://coelasquid.blogspot.com]Blog[/url]::[url=http://pirate-squid.livejournal.com/]LJ[/url]::[/size][/color] |
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Kitzy Super Moderator

Joined: 26 Jun 2005 Posts: 6523 Location: Winnipeg
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bowiegranap Very bored

Joined: 01 Nov 2006 Posts: 218
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Posted: Thu Nov 16, 2006 4:29 pm Post subject: |
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[quote]I could see Ice Age being done in Maya because Blue Sky isn't a high-budget studio, and earlier Pixar or game cutscenes, but I'm kind of skeptical that current Pixar stuff would still be Maya. Dreamworks is all about revising and improving their software to better render difficult things like hair, and it's hard to see a Disney-related studio like Pixar letting themselves fall that far behind the competition.
I don't know this for fact, though, so you very well may be right. I would just be really surprised.[/quote]
Dreamworks doesn't render their movies. Their modelling software is proprietary, but for rendering they hire HP, which uses Maya and SoftImage.
As for Maya and Pixar, they're in the business together. Unlike other companies which buy/hire software, Pixar and Maya develop software for each other.
http://renderman.pixar.com/products/tools/rfm_webinfopage.html
For the free stuff, there's Blender (mentioned above), anim8or (anim8or.com -- I use this), wings (wings3d.com), and metasequioa and hexagreat (no link, sorry). Aside from these, you're also going to need UVMapper (uvmapper.com -- the free version is enough). |
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indigotwilight Newb

Joined: 06 Nov 2006 Posts: 16 Location: Aberystwyth
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Posted: Tue Nov 21, 2006 4:36 pm Post subject: |
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Thanks a lot for all this... Finally, Sadie can introduce herself to the televisual hypnotised...
[color=indigo]Twi[/color] _________________ I write what I deam - through my writing my dreams come true.
Indigo Chronicles |
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